I am working as a Senior Software Engineer where my job includes leading development teams for simulation and analytical tools used in engineering aircraft engines focused on turbines, compressors and fans.
I am working as a Senior Software Engineer where my job includes leading development teams for simulation and analytical tools used in engineering aircraft engines focused on turbines, compressors and fans.
I was working on Natural Language Processing (NLP) and unsupervised machine learning problems in the context of density-based clustering. Along with NLP, we were also exploring some more applications using Deep Learning in real time systems.
I was part of a worldwide group of researchers led by Michael Bernstein in Stanford CS. The research direction of the group is to "Design the Next-Generation Crowdsourcing Platform" in the space of human-computer interaction exploring a self governed crowdsourcing marketplace designed to amplify trust in crowd work
I was part of development team which was working on a software called "Fracktory 2.0". This tool acts as a communicator between the server and the client. Major features of this update includes adding a cross platform desktop interface for enabling simpler wireless communication between a 3D printer and client. This helps reducing input parameters from the client's side